Yes, I suck at the game, but with each loss, I’m learning, so it isn’t a wasted effort, really.
“Wise Rulers know their kingdom will fall, Brave Rulers do not despair. Great Rulers know riches can rule, Calculating Rulers spend every coin with care.”
There’s my weakness; I can’t budget for shit. Problem identified, now to solve it.
*loses another game by day ten*
Kingdom is the definition of a strategy game, where your success is heavily tied to asset management, planning, and pure luck.
You begin the game alone, as a Queen or King astride your horse, whom I nicknamed ‘Run faster you jerk’. You quickly find a handful of coins, which you use to recruit followers to build your kingdom for you. Your first followers can become archers and builders. The latter create your structures and maintain them. The archers hunt and defend you from the swarm of monsters that attack you at night.
That escalated rather quickly, but yeah, monsters want to eat your face for some reason.
Won’t lie; the first time I was attacked I jumped. The combination of a sudden, violent attack coupled with the ambient music becoming sinister as the sunlight ran out got me. Kudos, devs.
Each morning you are rewarded with a chest of coins-I assume for surviving the night. As simplistic as the game seems, it isn’t. Each night can be different, and every blood moon has an army of monsters attacking. As time wear on, the attacks become more powerful, and new monsters are introduced.
To combat this, you must budget out your coins, planning on defenses as you try to develop a stable economy to fund your Kingdom. Upgrades improve your defenses, and farming is key to fund it all.
Why I Failed
At first I blew most of my coin on archers. Lost in less than 12 days. Next I tried to balance my defenses between building walls and planting archery towers. Blew all my gold too soon and didn’t have enough to man all the towers.
Another time I pulled a noob move and was stranded in deep forest at nighttime where the monsters basically pushed me over and walked off with my crown.
No crown=no Kingdom. I lost. This particular run still irks me, as I went out in search of hidden gold and helpful artifacts, only to leave my well-defended Kingdom behind and have NO DEFENSE against the horde of monsters.
I am not a smart. Then again, with every loss, I hone my strategy. Who knew losing could be so fun?
Strategy is key. They aren’t just throwing that term around. This game is very unforgiving when you make a mistake. That adds to the challenge.
If that kind of thing annoys you to the point that even the pixel art-esque visuals and excellent soundtrack pale in comparison to your urge to rage quit, don’t hit ESC just yet; there is a strong community on Steam that talk strategy, tricks, and achievements.
Kingdom is a 2D sidescroller, so building defenses on both sides is important, as well as having archers at various levels to shoot over the walls. Later on , your builders can create stronger defensive weaponry, but they are time and gold consuming. A standing army is best.
Once you feel like your army is strong enough, you can bring the fight to the monsters by finding and attacking their portals. Push the dark forest back, upgrade your troops, and lead your vanguard into enemy territory.
How to Win
The game is won once you have destroyed every portal and monster on the map. Once you do so, the game will celebrate your skill. I am not going to spoil the ending any further, but it’s pretty satisfying.
The environment is procedurally generated, meaning no two maps will be the same, allowing for replayability. Perfectionists, that’s perfect for you. Master your expansion into new territory, try to keep all your followers alive, and don’t lose your crown.
Unless there’s a certain achievement you’re gunning for, then go ham.