I was going to write a review of the new 3DS remake of The Legend of Zelda: Majora’s Mask, but as I just got the damn charger today (because nothing says ‘compensate for lackluster console sales’ like having to buy the adapter separately), that will have to be delayed a bit.
Blizzard unveils WoW Token, gold farmers panic
It’s a tale as old as MMORPG’s- you log in to your toon, stroll through the gates of your main city and BAM-gold seller spam. Badly written offers to sell you thousands of gold for fifty U.S. dollars or cheaper. All it takes is a possible compromise of your account and a possible ban for buying gold likely earned through gold farmers of account hacks. The almighty banhammer can only do so much.
The spam in World of Warcraft isn’t nearly as bad as it once was, but it’s still annoying. Not to mention the poor hacked accounts that have to deal with the oh-so fun stress of account recovery, item and gold loss, and having your toons returned to you in nothing but their underwear.
Blizzard has announced a new option available to players through their WoW Token. Players can buy a token in the online shop, then sell it in the Auction House for gold. Players who play month to month can then buy the token, worth 30 days game time.
The benefits go both ways- players have a safe way to earn in-game gold or play time, and Blizzard makes a little extra cash while rendering gold farmers obsolete. Sounds like a good player retention move to me. Players with a little disposable income basically pay the subscription fee for another player in exchange for in-game gold. Both parties are happy, and Blizzard keeps their subscriber numbers up.
The actual launch day for the token is still to be determined, but it will be interesting to see how this affects the realm economy and population on my server, not to mention how the gold farmers will respond.
I like to think of it as karma for all those hacked accounts and times I’ve tried to complete a ‘kill 20 of something’ quest, but had a gold farmer camping the spawn points. Hope you get a better job, dude.
IKEA furniture gets better, still Tetris with hex keys
At the recent Mobile World Congress in Spain Ikea announced plans to incorporate Qi technology into their new line of furniture, and I’m excited for it.
Qi tech is already in hotels, airports, and other public venues- you may have seen it already. It’s wireless charging for mobile devices that is supported by nearly 100 devices. It’s a sleek, almost sci-fi alternative to clunky, unattractive cables. You just plunk your smartphone on the charging hotspot and leave it. Simple as that.
As for existing Ikea furniture, you will be able to install a Qi charging hotspot yourself by buying a charger package, so no need to replace all your furniture quite yet.
Not sure when this technology will come to Ikea Canada, but I’m looking forward to the convenience, and seeing if you can charge more than one device at a time.
Forget edible cups; this one’s a freakin’ Tree
You’ve likely heard of edible coffee cups- fast food chain KFC announced a limited test run of their own design and I’ve seen recipes on Pinterest (if anyone has successfully recreated one is to be determined). Basically they’re a cup-shaped cookie coated in icing to prevent the coffee from leaking out and softening the cup prematurely. It’s an intriguing idea for reducing waste (also, hey- COOKIE), but might prove ineffective for slow drinkers, breakage and expiry dates for the actual cup.
Enter the biodegradable coffee cup from California-based company Reduce.Reuse.Grow. The cup itself is seeded paper that, when planted, will grow everything from local wild flowers to trees. Even if you don’t plant the cup, it will self-plant in the landfill. I have planted seeded paper products before, and have had great results.
The Kickstarter to fund the cups has 11 days to go, so if you’re interested in helping out the earth while getting your coffee fix, check it out. As of this post, they have just hit their goal, (yay!) but we’ll see what happens with their stretch goals.
Five Nights At Freddy’s 3 released because screw sleep
Perhaps you’ve seen the creepy splash page on Steam for Scott Cawthon’s nightmare fuel, Five Nights At Freddy’s (FNAF); a horror/suspense game that takes my fear of crappy, Chuck-E-Cheeze style animatronics to a whole new level of kill it with fire.
Seriously- they’re horrifying enough in the first game…then in the second one they introduce new versions of oh God why. The third game in the series takes all that was creepy and stressful from the first two games and ratches it up several notches with less mobility, more mechanics to deal with, a new animatronic horror and the worst jump scares since Slenderman was a thing.
As with his other titles, Cawthon released the demo, then promptly released the full game to the fans who have been eagerly awaiting the much-hyped third installment. The internet is filled with FNAF conspiracy theories, not to mention a plethora of fan made art and stories, some of which proves the need for eye bleach, like the Chika and Foxy fanservice (you have been warned).
The storyline of FNAF has developed over time, becoming more and more insidious as more details are gleaned from the games. The game started as a simple jumpscare title, but has evolved to something more. I love it, despite my unladylike responses throughout the game. It’s on sale for less than nine dollars on Steam if you want to never sleep again…or want to have to explain to your partner why you insist on sleeping with the baseball bat.
I have never been so happy to see the clock hit 6am in my life.
PAX is about to happen! Are you going? What’s your take on this week’s news?